What used to be a battle for better graphics, better gameplay, better online multiplayer experience and better story modes has taken a cue from the runaway leader of the present generation of consoles, the Nintendo Wii. The battle has graduated from a number crunching war concerning processing power, onboard memory and polygons per second into a simpler war concerning, you guessed it, motion control systems.
The Nintendo Wii presented a brand-new way of enjoying games : making one's body the controller.
Playstation 3 vs Xbox 360 round two is all about replicating the Wii's success. Indeed, Playstation 3 vs Xbox 360 is all about which console will be better in integrating a motion control system as part of its current engineering.
The Microsoft Xbox 360, this early, appears to have the edge. With Project Natal introduced at the Electronic Entertainment Expo ( E3 ) 2009 by no less than legendary film director Steven Spielberg himself, Project Natal made a rousing debut. The player can talk to the boy and the boy will respond. What makes Project Natal possible is a motion sensing camera that works in reverse, an idea that can only be described as a brilliant move. The camera works out the space presented before it, and senses the player's motion within this space for a correct illustration within the game.
The Playstation 3 motion control system is a mix of the Wiimote and Project Natal. It incorporates a motion sensing controller and the Playstation Eye. Sony also realized what Microsoft failed to realize with Project Natal; that most gameplay mechanics will require buttons, hence the wand-like peripheral.
Who will win the Playstation 3 vs Xbox 360 motion control battle?
We will know by the middle of 2010, when the integration and implementation of both motion control systems are set to commence.
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